PandA-2024.02
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Data Fields | |
short int | x |
short int | y |
short int | w |
short int | h |
short int _obj_description::h |
Definition at line 76 of file main.c.
Referenced by bricks_initialization(), change_level(), check_ball_collisions(), check_brick_collisions(), check_point_in_rect(), game_initialization(), game_main_loop(), manage_ball(), and manage_loss().
short int _obj_description::w |
Definition at line 75 of file main.c.
Referenced by bricks_initialization(), change_level(), check_ball_collisions(), check_brick_collisions(), check_point_in_rect(), check_wall_collisions(), game_initialization(), game_main_loop(), manage_AI(), manage_ball(), and manage_loss().
short int _obj_description::x |
Definition at line 73 of file main.c.
Referenced by bricks_initialization(), change_level(), check_ball_collisions(), check_brick_collisions(), check_point_in_rect(), check_wall_collisions(), circle(), game_initialization(), game_main_loop(), get_game_input(), line(), manage_AI(), manage_ball(), manage_computer_score(), manage_loss(), manage_player_score(), and move_ball().
short int _obj_description::y |
Definition at line 74 of file main.c.
Referenced by bricks_initialization(), change_level(), check_ball_collisions(), check_brick_collisions(), check_point_in_rect(), circle(), game_initialization(), game_main_loop(), line(), manage_ball(), manage_computer_score(), manage_loss(), manage_player_score(), and move_ball().