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PandA-2024.02
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Data Fields | |
| obj_description | screen_location |
| int | x_speed |
| int | y_speed |
| obj_description _entity::screen_location |
Definition at line 82 of file main.c.
Referenced by change_level(), check_ball_collisions(), check_brick_collisions(), check_wall_collisions(), game_initialization(), game_main_loop(), get_game_input(), manage_AI(), manage_ball(), manage_computer_score(), manage_loss(), manage_player_score(), and move_ball().
| int _entity::x_speed |
Definition at line 83 of file main.c.
Referenced by change_level(), check_brick_collisions(), check_wall_collisions(), game_initialization(), manage_AI(), manage_ball(), manage_computer_score(), manage_loss(), manage_player_score(), and move_ball().
| int _entity::y_speed |
Definition at line 84 of file main.c.
Referenced by change_level(), check_ball_collisions(), check_brick_collisions(), game_initialization(), get_game_input(), manage_ball(), manage_computer_score(), manage_loss(), manage_player_score(), and move_ball().
1.8.13