PandA-2024.02
top_entity_cs.hpp
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40 #ifndef TOP_ENTITY_CS_H
41 #define TOP_ENTITY_CS_H
42 #include "top_entity.hpp"
43 
44 class top_entity_cs : public top_entity
45 {
46  protected:
56  void add_input_register(structural_objectRef port_in, const std::string& port_prefix, structural_objectRef circuit,
57  structural_objectRef clock_port, structural_objectRef reset_port,
58  structural_objectRef e_port) override;
59 
61 
63 
64  public:
65  top_entity_cs(const ParameterConstRef _parameters, const HLS_managerRef HLSMgr, unsigned int funId,
66  const DesignFlowManagerConstRef design_flow_manager,
68 
72  ~top_entity_cs() override;
73 
79 };
80 
81 #endif // TOP_ENTITY_CS_H
const HLS_managerRef HLSMgr
information about all the HLS synthesis
Definition: hls_step.hpp:205
const unsigned int funId
identifier of the function to be processed (0 means that it is a global step)
Base class for the top entity creation.
HLSFlowStep_Type
Definition: hls_step.hpp:95
const Wrefcount< const DesignFlowManager > design_flow_manager
The design flow manager.
void add_context_switch_port_kernel()
void add_context_switch_port()
DesignFlowStep_Status
The status of a step.
DesignFlowStep_Status InternalExec() override
Add selector and suspension.
void add_input_register(structural_objectRef port_in, const std::string &port_prefix, structural_objectRef circuit, structural_objectRef clock_port, structural_objectRef reset_port, structural_objectRef e_port) override
Add the register file to store input parameters.
top_entity_cs(const ParameterConstRef _parameters, const HLS_managerRef HLSMgr, unsigned int funId, const DesignFlowManagerConstRef design_flow_manager, const HLSFlowStep_Type _hls_flow_step_type=HLSFlowStep_Type::TOP_ENTITY_CS_CREATION)
~top_entity_cs() override
Destructor.

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