PandA-2024.02
level_constructor.hpp
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43 #ifndef LEVEL_CONSTRUCTOR_HPP
44 #define LEVEL_CONSTRUCTOR_HPP
45 
46 #include "custom_map.hpp"
47 #include "graph.hpp" // for vertex
48 #include "refcount.hpp"
49 #include <deque>
50 
57 
62 {
63  private:
68  std::map<vertex, unsigned int>& map_levels_true;
69 
74  std::deque<vertex>& deque_levels_true;
75 
76  public:
82  level_constructor(std::map<vertex, unsigned int>& _map_levels_true, std::deque<vertex>& _deque_levels_true);
83 
88 
92  void add(vertex v, unsigned int index);
93 };
94 
95 #endif
level_constructor(std::map< vertex, unsigned int > &_map_levels_true, std::deque< vertex > &_deque_levels_true)
Constructor.
Class specification of the graph structures.
std::map< vertex, unsigned int > & map_levels_true
Map vertex to position in topological order; in the sorting then part vertices come before else part ...
redefinition of map to manage ordered/unordered structures
std::deque< vertex > & deque_levels_true
List of vertices sorted by topological order; in the sorting then part vertices come before else part...
#define index(x, y)
Definition: Keccak.c:74
boost::graph_traits< graph >::vertex_descriptor vertex
vertex definition.
Definition: graph.hpp:1303
~level_constructor()
Destructor.
Template definition of refcount.
REF_FORWARD_DECL(level_constructor)
void add(vertex v, unsigned int index)
Add a vertex to the deque and to the map.

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